WeaknessesLanguage support can falter, and it’s harder without Estonian. In isolated cases there have been technical glitches and booking confusion, and some missed a more thorough introductory story. Hints can be too straightforward, and the room is on the small side.
StrengthsHonest and varied puzzles that demand attention and teamwork. Good emotions, a light creepiness, and effective effects create a memorable mood. Game masters are friendly and nudge you back on track at the right moment.
SecurityPhysically safe experience; tension is driven mainly by sound and light. Organization and tech should always run reliably so the game doesn’t stall.
Level of fearLight to medium scare level, more unease and jumps than real horror. Also suitable for kids around 9+; very young players may find parts a bit scary.
Actors' gameNo actors in the room; interaction is via the game master. Feedback praises their friendliness and the knack for guiding you just when needed.
Quality of riddlesDifficulty is medium: logic, attention, and not overthinking are key. There are both simpler bits and very clever moments that raise an eyebrow. The language component can slow down those without Estonian at times.
PlotYou investigate the story of the missing Pille in the same hotel room and try to escape before midnight. Some visitors wished for a longer prologue to introduce the story better.
Difficulty levelA medium level suits first-timers well; veterans will enjoy the smart moments but might expect more wow factor. Without hints you can get stuck at the end, especially if no one on the team speaks Estonian.
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